A guide for character creation and early game strategy in Sil, a roguelike game.
Character Creation:
- Noldor, House of Feanor
- Str +3
- Dex + 6
- Con + 1
- Gra + 3
(or 6331, not sure what other stuff changes though if you do this)
Choose one of the following point allocations:
- 2800 Points into Melee, 1500 Points into Evasion
- OR
- 1500 Points into Melee, 2800 Points into Evasion
Initial Steps:
- Equip Curved Sword that is in the first room you spawn in.
- Open Character Sheet by pressing escape and then (b).
- From this screen, pressing (a)bilities or (i)ncrease skills will allow you to spend experience points.
Skill Progression:
- First skill to get: Charge
- With Charge, equip a very heavy weapon for increased damage
- Alternative to Charge: finesse into zone of control
- After unlocking Charging in the Melee Tree, save up for Dodging and Flanking in the Evasion Tree
- At any point you can also spend exp to get Evasion and Melee to 8 points each
This build should be sufficient for reaching at least 200 feet into the dungeon.
Further Progression:
- Aim for zone of control if you went with Charge
- Continue putting exp into melee and evasion
- Try to reach level 8 in evasion and melee before allocating any skill points